EDIT: I posted the code in this message but it was massively long and didn't want to spam the message size. I can share however or the files are all available here:
http://skyrim.nexusmods.com/mods/41465/?
EDIT 2: Will post just the top header information at least:
Code: Select all
//++++++++++++++++++++++++++++++++++++++++++++
// ENBSeries effect file
// visit http://enbdev.com for updates
// Copyright (c) 2007-2011 Boris Vorontsov
//
// Using decompiled shader of TES Skyrim
//++++++++++++++++++++++++++++++++++++++++++++
// SOMBER LUT SEPIA
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// Additions and Tweaking by HD6, Indigo Neko, JaWz, Unreal Warfare,
// Tali, Koblak, WolfGrimDark
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// PRIMARY EFFECT ACTIVATION
#define POSTPROCESS 1
#define APPLYGAMECOLORCORRECTION
//#define ENB_FLIPTECHNIQUE
//++++++++++++++++++++++++++++++++++++++++++++
// SECONDARY EFFECT ACTIVATION
#define ENABLE_FLIP_INT_EXT_FACTOR
// #define ENABLE_FLIP_NITE_DAY_FACTOR
#define COLOR_TWEAKS
// #define COLOR_TWEAKS_DNI
#define COLORSAT_DAYNIGHT
// #define PALETTE_MIXER
#define USEBLOOM
// #define COMBINE_BLOOM
// #define DIFFUSE_BLOOM
#define BLOOM_DEBLUEIFY
#define BLOOM_CRISP
// #define BLOOM_SCREEN
// #define BLOOM_DEFUZZ
// #define BLOOM_NOBLACK
// #define ROUND_VIGNETTE
#define SEPIATONE 1 // 1 = On, 0 = Off just like if you would use //.