0.204 is better version for me
New 0.204 sorry but stutter back :/
TES Skyrim 0.204
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- *sensei*
- Posts: 312
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- Location: Bangladesh
Re: TES Skyrim 0.204
In the test zip-
Test 1 has 80% less stuttering
Test 4 has 90% less stuttering
No other issues. I think this is the correct direction to go.
Test 1 has 80% less stuttering
Test 4 has 90% less stuttering
No other issues. I think this is the correct direction to go.
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OS :: Win 7 Ultimate 64-bit
CPU :: Core i7 2600k @3.40GHz
GPU :: Sapphire Radeon HD 7870 GHz edition 2GB
Ram :: 8GB
Sound :: Creative X-Fi Titanium
OS :: Win 7 Ultimate 64-bit
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.204
Tested new 0.204 versions
New version on main download section had a lot more stutter for me, especially in combat and when doing 180s/360s, no freezes
Test 1 - Improved stutter, no freezes
Test 4 - Stutter slightly improved v test 1 but got an infinite freeze 10min in
New parallax code works - carving panels in Dragonsreach interiors now render correctly
New version on main download section had a lot more stutter for me, especially in combat and when doing 180s/360s, no freezes
Test 1 - Improved stutter, no freezes
Test 4 - Stutter slightly improved v test 1 but got an infinite freeze 10min in
New parallax code works - carving panels in Dragonsreach interiors now render correctly
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- *master*
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Re: TES Skyrim 0.204
Those "dark shadows" are the game's built in SSAO. Assuming you are nVidia user, you can disable that in the nVidia Control Panel.CorvoAttano77 wrote:Bug: excessively dark grass shadows in foggy weather. Happens even with UseOriginalObjectsProcessing=true and all effects disabled.
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- *master*
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Re: TES Skyrim 0.204
Wait Busy Renderer is definitely not for SLI. As the name implies, it makes the busy renderer wait until its finished rendering to continue the next frame.GArfink wrote:Darth question that's probably got a readme somewhre, but here it goes any way:
What does
WaitBusyRenderer
&
Fix Physics do and in what situation should I turn them on or off?
Fix Physics is Boris's workaround for the high FPS some may get with new binary, any fps above 60 in Skyrim is likely to make funny havoc, ie: floating mammoth, bouncy clutter.
Boris:
Sorry about the extra posts. Test1 does seem easier on the stutter/hesitation. Test4 seems to get stuck if you spin then return to direction, like reloading Vanilla style. Though Test4 is ok, Test1 seems to me to be smoother framerate...less to no hesitation when doing the spin. What is the difference between the two tests, maybe users can give ideas...?
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Re: TES Skyrim 0.204
just wanted to say that the .204 from the download section has given me the least stutter and overall highest FPS than any other ENB thus far. Thank you Boris for enhancing this game so freakin much ^^
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Re: TES Skyrim 0.204
August 19 .204 I suffer from drastic frame drops while moving or turning.
August 17 .204 works better for me.
August 17 .204 works better for me.
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- *sensei*
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Re: TES Skyrim 0.204
New AMD beta driver released.
It resolved the stutter problems A LOT !
Now i have 95% less stutter than before with the "Test 4" version of attached zip.
It resolved the stutter problems A LOT !
Now i have 95% less stutter than before with the "Test 4" version of attached zip.
_________________
CPU :: Core i7 2600k @3.40GHz
GPU :: Sapphire Radeon HD 7870 GHz edition 2GB
Ram :: 8GB
Sound :: Creative X-Fi Titanium
OS :: Win 7 Ultimate 64-bit
CPU :: Core i7 2600k @3.40GHz
GPU :: Sapphire Radeon HD 7870 GHz edition 2GB
Ram :: 8GB
Sound :: Creative X-Fi Titanium
OS :: Win 7 Ultimate 64-bit
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Re: TES Skyrim 0.204
You seem to have me confused with someone who is an idiot.MOTOSXORPIO wrote:Those "dark shadows" are the game's built in SSAO. Assuming you are nVidia user, you can disable that in the nVidia Control Panel.CorvoAttano77 wrote:Bug: excessively dark grass shadows in foggy weather. Happens even with UseOriginalObjectsProcessing=true and all effects disabled.
Dark shadows caused by ENB.
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.204
Posting this just in case it offers any help. For whatever reason I have had very poor luck with 204 - either 8/17 or 8/19 - but the one from 8/19 download section has been the worse. I spent about an hour tonight just changing settings but in the end the only thing that solved the problems was using 201 (the one from the download page). Basically with 204 I would get lots of stuttering and lag. In the last hour I had 3 CTD/Freezes on 204 and none on 201.
I also had some weird issues with taking the carriage. When I first zoned into an area my FPS would be 1-3 only and would stay that way for close to a minute. If all I did was replace 204 with 201 it went away. Put 204 back and it would happen again. It was very easy to repeat the experience consistently.
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true // also tried false made no diff w/204 issues
DisablePreloadToVRAM=false
ReservedMemorySizeMb=1024 // tried 512, 768 as well - none made a difference with 204 problems
EnableUnsafeMemoryHacks=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=false // tried on and off
AddDisplaySuperSamplingResolutions=false
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false // tried on and off
FPSLimit=60.0
201 consistently gave me good performance and stability.
Intel i7-3930 3.2 / 16GB Ram, GTX Titan 6GB Vram / SSD
I also had some weird issues with taking the carriage. When I first zoned into an area my FPS would be 1-3 only and would stay that way for close to a minute. If all I did was replace 204 with 201 it went away. Put 204 back and it would happen again. It was very easy to repeat the experience consistently.
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true // also tried false made no diff w/204 issues
DisablePreloadToVRAM=false
ReservedMemorySizeMb=1024 // tried 512, 768 as well - none made a difference with 204 problems
EnableUnsafeMemoryHacks=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=false // tried on and off
AddDisplaySuperSamplingResolutions=false
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false // tried on and off
FPSLimit=60.0
201 consistently gave me good performance and stability.
Intel i7-3930 3.2 / 16GB Ram, GTX Titan 6GB Vram / SSD