Here's an example:mindflux wrote:What kind of waterfall and where? I have only tested a couple of types, so it's possible I may have missed some effects, but if I get more information I will look into it.
Water effects pick up ambient colour, that's most likely why they might have a green tint in specific weather conditions. You can tone down the tint by lowering LightingInfluence.
This was in an area across from the road from dragon's bridge to the solitude docks.
You can see the splashing water is bright. Also, notice the water nearest me has a lightish green tinge. I noticed if I jumped, the area around me with the green water went up, which tells me it has to due to the viewing angle, and not distance. (the water closer to me is at a steeper angle compared to the camera than the water further out). But I think after a certain amount of distance, the effect doesn't occur, as I didn't notice it when I was looking off a cliff into a river.
This, combined with the fact that after all the water is green distance wise, only the edges surrounding rocks and stuff is, leads me to think it has to due to viewing things that are under the surface of the water showing up as brighter than the water itself. This also makes sense with the angle thing, as a steeper angle allows one to see deeper in the water.