TES Skyrim SE 0.415

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.415

If I used tfc to fly up high, I noticed that the problem is not so well observable in this location. Try to go just on that small round place where three pipes get together and look from a closer distance.

I even don't need to go far to see this:

Image Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim SE 0.415

Maybe caused by Anubis using a very low ambient lighting intensity with then increased brightness to compensate? With FogColorMultiplier at 1.0 mine looks basically the same too with mod enabled and disabled.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.415

AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0


FogColorMultiplierInteriorDay=0.4
FogColorMultiplierInteriorNight=0.4

FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0

FogAmountMultiplierInteriorDay=1.0
FogAmountMultiplierInteriorNight=1.0

FogCurveMultiplierInteriorDay=1.0
FogCurveMultiplierInteriorNight=1.0

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim SE 0.415

That's weird, I'm out of ideas. Which weather mod?

Here's mine for comparison:

Image

Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.415

No weather mods.

There is a difference in your pictures. (although a bit different kind of difference)

Care to try with Pure Waters mod ?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim SE 0.415

Of course there is - but the bottom one is with the mod and no bright water, on the contrary.

If I pull further back I can bring out the environment fog (blue) but it's not very distinct (FogAmountIntensity=0.4):

Image

EDIT: Tested with Purewaters, practically indistinguishable result.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.415

Weird - for me the interior water has always been too bright with every reasonable settings (except with the settings that completely ruin the scene)

It's been a trade-off, too bright water with good normal lighting or normal water with too dark interiors. Can't adjust them separately. And that's the real problem here.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim SE 0.415

I dont know, works for me looking the same everywhere in that place. You should at least check which parameters or effects influence water brightness with turned off adaptation.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.415

I tested with adaptation off.

The same parameters influenced water than with adaptation on: the only parameters that seem to have any influence on water brightness are the fog parameters and bloom parameters and colorcorrection. (and the fog mostly changes water brightness by covering it)

The problem - all these parameters influence other things too, can't get the normal balance between the water and other things.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 983
Joined: 09 Dec 2012, 00:29

Re: TES Skyrim SE 0.415

Anubis -- where is taht place from your first screen ? - http://www.imagebam.com/image/7d3cb61340329882

I also don't have any problems with bright water in Arkngthamz, to be honest is brighter when I switch off enb effects (I'm using Mindflux's mod for the water and OW).
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Post Reply