TES Skyrim SE 0.343
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Re: TES Skyrim SE 0.343
Okay, you may use test 7 for gaming, i'll make an update a bit later to it. Thanks for testing.
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Re: TES Skyrim SE 0.343
No problem, glad I could help.ENBSeries wrote:Okay, you may use test 7 for gaming, i'll make an update a bit later to it. Thanks for testing.
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Author of: Picturesque, Rustic Weathers, Mythical Ages, Aequinoctium, Customizable Camera, Proper Aiming, etc...
Co-Author of: Obsidian Weathers and Seasons.
Also don't touch ma spaghet.
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Re: TES Skyrim SE 0.343
couleuvre
It's that damned optimization i tried to make, but can't catch exact moment when i must stop ignoring content of buffers. You should try to test my builds as Arindel did.
It's that damned optimization i tried to make, but can't catch exact moment when i must stop ignoring content of buffers. You should try to test my builds as Arindel did.
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Re: TES Skyrim SE 0.343
I found out what makes Directlighting interior settings non-workable. It is Realistic Lighting Overhaul.
To be more exact - "RLO - interiors.esp"
When i disable RLO - interiors.esp then Directlighting is working correctly in interiors.
Is there something that can be done to make ENB compatible with this mod ?
RLO is one of the best lighting mods in nexus, it makes all lights more realistic and fixes many mistakes that vanilla game has.
(Tried to use ELFX, but then parts of some buildings disappeared)
To be more exact - "RLO - interiors.esp"
When i disable RLO - interiors.esp then Directlighting is working correctly in interiors.
Is there something that can be done to make ENB compatible with this mod ?
RLO is one of the best lighting mods in nexus, it makes all lights more realistic and fixes many mistakes that vanilla game has.
(Tried to use ELFX, but then parts of some buildings disappeared)
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Re: TES Skyrim SE 0.343
No, there is nothing can be done, because mod functioning properly and that bug is not a bug, but mod you are using set interior direct lighting to zero.
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Re: TES Skyrim SE 0.343
couleuvre
Check attached version, is it have shadow bug?
EDIT: file deleted, cause i releasing another version update anyway
Check attached version, is it have shadow bug?
EDIT: file deleted, cause i releasing another version update anyway
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Re: TES Skyrim SE 0.343
I agree - it is not a bug, but it is still incompatibility.ENBSeries wrote:No, there is nothing can be done, because mod functioning properly and that bug is not a bug, but mod you are using set interior direct lighting to zero.
What values should interior lighting have for ENB to work properly ? I could try to tinker with this mod.
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Re: TES Skyrim SE 0.343
Why it is incompatibility, if directional light is light from sun and it must not exist for interiors?
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Re: TES Skyrim SE 0.343
But ENB directional light exists for interiors. Why ?ENBSeries wrote:Why it is incompatibility, if directional light is light from sun and it must not exist for interiors?
I think it should because some of the light that exists in interiors, comes from outside (through windows and other openings)
If one mod prevents another mod from working somehow, then it is incompoatibility.
Last edited by Anubis on 29 May 2018, 19:41, edited 1 time in total.
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Re: TES Skyrim SE 0.343
I have never seen any light in interiors which coming from windows, developers didn't bother about this and just used directions from one side or from bottom, which probably just some default engine states for lights. Those mods from old skyrim, which did more correct light with shadows - do not allow interiors to be detected as interiors. So if you see in statistics of the mod that it's interior detected, then there is no bug both in ENBSeries and in that mod you are using.
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