@Guzio
Lovely shots with the volumetric rays. I do not mind this effect at all in SSE, though I am not using CoT...
TES Skyrim SE
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE
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Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
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- *master*
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Re: TES Skyrim SE
It'd be neat to have some control over them. They work in some areas, but can destroy other scenes..tapioks wrote:@Guzio
Lovely shots with the volumetric rays. I do not mind this effect at all in SSE, though I am not using CoT...
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE
I'm not happy with parallax not working in SE. Every terrain, Building, Wall now looks like shit again.
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- *sensei*
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Re: TES Skyrim SE
My Presets are public now here on: https://bethesdamods.com
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- *master*
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Re: TES Skyrim SE
Yeah that is a huge blow, and I believe that is something that wont be able to be added back unfortunately. Arg with this trade offs ;p
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Re: TES Skyrim SE
Hi All! I'm back with my first of two videos about the ENB depth of field effect for Skyrim Special Edition. For your consideration:
Let's take a look at three essential fixes for the 'depth of field' effect that comes with ENB for Skyrim Special Edition. These fixes address the following issues:
0:58 - Blurry hands/weapons in first-person view
2:40 - Focal point not tracking precisely to crosshair
3:56 - Player character appears blurred in third-person view
enbdepthoffield.fx edits referenced in video:
1. Change both instances of 'fpdistance=1.0/0.085' to 'fpdistance=1.0/0.485'
2. Change '(Sampler0, coord, 0.0)' to '(Sampler0, 0.5, 0.0)'
Skyrim.ini edits referenced in video:
[Camera]
fPitchZoomOutMaxDist=1000.0000
fOverShoulderAddY=0.0000
fOverShoulderPosZ=0.0000
fOverShoulderPosX=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=10.0000
fOverShoulderCombatPosX=20.0000
How to customize camera settings:
...AddY=0.0000
- Negative values move camera CLOSER
+ Positive values move camera FARTHER
...PosZ=0.0000
- Negative values move camera DOWN
+ Positive values move camera UP
...PosX=0.0000
- Negative values move camera LEFT
+ Positive values move camera RIGHT
Let's take a look at three essential fixes for the 'depth of field' effect that comes with ENB for Skyrim Special Edition. These fixes address the following issues:
0:58 - Blurry hands/weapons in first-person view
2:40 - Focal point not tracking precisely to crosshair
3:56 - Player character appears blurred in third-person view
enbdepthoffield.fx edits referenced in video:
1. Change both instances of 'fpdistance=1.0/0.085' to 'fpdistance=1.0/0.485'
2. Change '(Sampler0, coord, 0.0)' to '(Sampler0, 0.5, 0.0)'
Skyrim.ini edits referenced in video:
[Camera]
fPitchZoomOutMaxDist=1000.0000
fOverShoulderAddY=0.0000
fOverShoulderPosZ=0.0000
fOverShoulderPosX=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=10.0000
fOverShoulderCombatPosX=20.0000
How to customize camera settings:
...AddY=0.0000
- Negative values move camera CLOSER
+ Positive values move camera FARTHER
...PosZ=0.0000
- Negative values move camera DOWN
+ Positive values move camera UP
...PosX=0.0000
- Negative values move camera LEFT
+ Positive values move camera RIGHT
Last edited by tapioks on 01 Dec 2016, 16:18, edited 1 time in total.
_________________
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
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- *sensei*
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Re: TES Skyrim SE
my game looks great without parallax. There are other things that are more important to me.
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AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
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- *sensei*
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- Location: Austria
Re: TES Skyrim SE
i've fixed the ugly looking ice floes with new realistic high res textures. edited meshes included. here's the dl link:
http://workupload.com/file/jSRWS5g
have fun with it.
http://workupload.com/file/jSRWS5g
have fun with it.
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AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
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- *sensei*
- Posts: 462
- Joined: 16 Jan 2016, 19:15
- Location: Austria
Re: TES Skyrim SE
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AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
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Re: TES Skyrim SE
Completely remade night sky, let me know what you think.