TES Skyrim SE 0.460
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- Posts: 48
- Joined: 28 Jan 2019, 01:44
Re: TES Skyrim SE 0.460
hey Boris, is there a way to turn on the enb in the main menu and loading screens? the way my game is set up, they look nice that way
-
Offline
- Posts: 48
- Joined: 07 Aug 2019, 04:01
Re: TES Skyrim SE 0.460
@mcmull500
There isn't. And there's no reason for it to be turned on either since they're just the main menu and loading screens. You don't spend an extended amount of time on either of them. I guess they look nice, but really not necessary.
There is a popular rumor that swirls around for Bethesda games where the load speed is dependent on the frame rate. I'm pretty sure that myth was debunked, but the rumor is still out there. By disabling ENB on the menus Boris doesn't have to deal with players who think ENB slows down their loading times.
There isn't. And there's no reason for it to be turned on either since they're just the main menu and loading screens. You don't spend an extended amount of time on either of them. I guess they look nice, but really not necessary.
There is a popular rumor that swirls around for Bethesda games where the load speed is dependent on the frame rate. I'm pretty sure that myth was debunked, but the rumor is still out there. By disabling ENB on the menus Boris doesn't have to deal with players who think ENB slows down their loading times.
-
Offline
- Posts: 48
- Joined: 28 Jan 2019, 01:44
Re: TES Skyrim SE 0.460
@Spongeman131 fair enough, and I agree it should be turned off by default, but you act as though there's harm in having an option to choose
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.460
Because it was requested and to keep compatibility with existing presets i did this thing. Other parameters have time of the day separation.why was the choice made to only have it affect BigRangeScale and not also the other Interior parameters?
By removing smoke mesh which is detected by the mod (it's spiral shaped).is there a way to turn on the enb in the main menu and loading screens?
It's not a rumor, at least in LE was tested. If fps is lower or higher than 30, loading times decrease, so i did various tricks to force fps limit at loading.There is a popular rumor that swirls around for Bethesda games where the load speed is dependent on the frame rate.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim SE 0.460
Here's a modified loading screen mesh that will keep ENB enabled:
[REMOVED]
[REMOVED]
-
Offline
- Posts: 48
- Joined: 07 Aug 2019, 04:01
Re: TES Skyrim SE 0.460
Makes sense, thanks for the lesson Boris
-
Offline
- Posts: 48
- Joined: 28 Jan 2019, 01:44
Re: TES Skyrim SE 0.460
thank you! boris and mindflux for the info and the mesh. Appreciate all you guys do for the modding community
-
Offline
- Posts: 74
- Joined: 15 Nov 2015, 01:39
Re: TES Skyrim SE 0.460
Bugreport:
Water muddiness range is not working as expected.
how it looks:
1.0 = less transparent
0.5 = most transparent
0.1 = less transparent
Water mod:
Water for enb
Water muddiness range is not working as expected.
how it looks:
1.0 = less transparent
0.5 = most transparent
0.1 = less transparent
Water mod:
Water for enb
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.460
Better make screenshots.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 838
- Joined: 10 Dec 2017, 17:10