Fallout 3 / New Vegas 0.225

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*sensei*
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Re: Fallout 3 / New Vegas 0.225

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Last edited by Rubber-De-Flubber on 25 May 2022, 20:05, edited 1 time in total.

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*sensei*
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Re: Fallout 3 / New Vegas 0.225

@Boris,

ah, you developed it with New Vegas, that's good to know, then i must be able to solve the problem.
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*sensei*
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Re: Fallout 3 / New Vegas 0.225

@Marcurios
Wait a second. You're the original author of URWLNV? And you're using URWLNV of course, right? Turn off the mod, remove the sun.dds and sunglare.dds from your sky folder and try again.
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Re: Fallout 3 / New Vegas 0.225

@Xilandro,

Yes i am, i already tried that, but still no luck, and i checked, no sunglare and sunsprite with Fallout 3 either.
Tried different drivers, totally unmodded game, no background programs, tried on my XP install and on my Win7 install.

No dice.

It shouldn't actually make a difference cause the vanilla game also uses a sunglare.dds and sun.dds file.
And my mod only change Imagespacemodifiers, and they are also used in vanilla fallout,
it's not like i modded the sun in any way, just used different textures with the same name.
The ENB wrapper is not so smart that it knows that the textures are different.

i actually think that it doesn't work with a lot of people,
but no one tried to disable everything else and just enable/disable sunglare and then see what happens.
i do have sunrays, and that looks like a sunglare, and not like rays at all, cause it's like a big ball of light.
i think it only works with nvidia users.

But the rest works fine, so i'm not complaining.

But i do think that my next Videocard will be a Nvidia, just because they seem to like ENB better.
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Re: Fallout 3 / New Vegas 0.225

Sunglare seems to work for me in NV with an amd card:
Image

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*sensei*
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Re: Fallout 3 / New Vegas 0.225

that is the sun.dds from fallout itself, not the sunglare from ENB.
that's actually the sun behind a cloud, definitely no ENB sunglare there, or at 0.1 setting maybe if it is.
try disabling and enabling the sunglare in the shift-enter menu and there will be no change.
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Re: Fallout 3 / New Vegas 0.225

Marcurios wrote:that is the sun.dds from fallout itself, not the sunglare from ENB.
that's actually the sun behind a cloud, definitely no ENB sunglare there, or at 0.1 setting maybe if it is.
try disabling and enabling the sunglare in the shift-enter menu and there will be no change.
Your right. I deleted the sun.dds and sunglare.dds from the sky folder and still get it with sunglare turned off:
Image

Must be the default bsa one

The sunrays work though:
Image

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Re: Fallout 3 / New Vegas 0.225

yep, i have that too, rays work fine, glare doesn't.

and the dds file has nothing to do with the ENB sunglare, they're two different things.
or Boris must correct me if i'm wrong, maybe the setting does something with the sun.dds file but i don't see it.

but it's like i said, i'm happy enough with the rays, so i'm not complaining.
just putting it out there.
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Re: Fallout 3 / New Vegas 0.225

This is a test for those amd users who unable to run on radeon 7xxx cards because of drivers. First, try this version. Second, try 0.225 from site downloads, but before start disable shadows and ambient occlusions in enbseries.ini, if it work, then bug in multiple render targets (but if i remember, tested with some user already).

EDIT: file deleted, noone interested.
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Re: Fallout 3 / New Vegas 0.225

Как проблемы появляются - прибегают ныть... Как им решили помочь - никто не качает, и кажется даже не заглядывает в эту ветку форума =___=
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