GTA V

post screenshots of enbseries
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*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: GTA V

Close Camera Distance Shadow Test

Rockstar Soft Shadows

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AMD

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Nvidia

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Far Camera Distance Shadow Test


Rockstar Sharp

http://cdn.oose.io/static/bb4ba6186b734 ... 52_340.png

Rockstar Soft Shadows + ~3ms

http://cdn.oose.io/static/611c8668e39f0 ... 37_238.png

AMD + ~6ms

http://cdn.oose.io/static/ced191e72611a ... 20_529.png

Nvidia + ~6ms

http://cdn.oose.io/static/d0db48f538c86 ... 59_070.png




RAGE AA MSAA results on the GTX 970 (Maxwellv2)

http://cdn.oose.io/static/f87e69a225a9f ... 11_825.png

http://cdn.oose.io/static/5b4b792919760 ... 33_215.png +~11ms for nothing :(


Boris we need your Specular and Temporal AA :)


SSR Test

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A astonishing achievement i would say there exist no better Game implemented and released result today on DX 11

they seem to use a fixed geometry lod for the SSR and some stuff though isn't rendered
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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*master*
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Joined: 18 Mar 2014, 14:42

Re: GTA V

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*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: GTA V

Nikki

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Polycount is rather low in direct compare to Watch_Dogs
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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*sensei*
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Joined: 12 Oct 2012, 19:14

Re: GTA V

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*blah-blah-blah maniac*
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Re: GTA V

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Joined: 13 Dec 2012, 11:18

Re: GTA V

just messing around :D

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*sensei*
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Re: GTA V

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I used to be an ENB tweaker like you, but then I overheat my GPU.

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*blah-blah-blah maniac*
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Re: GTA V

New Nvidia Driver seems to have improved Temporal IQ results of MFAA :)

I only modified Chroma AB behavior (disabled) nothing else yet

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_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Posts: 92
Joined: 12 Jul 2012, 04:54

Re: GTA V

(Modified franklin's face texture incase you're wondering..)

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*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: GTA V

May i introduce to you


Officer Jane Order


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Now there will be another Wind Blowing in Los Santos from now on ;)

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Preview Part 2

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There are alot of over 10 mb results as well but i have no easy hosting solution for this yet
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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