TES Skyrim

post screenshots of enbseries
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*blah-blah-blah maniac*
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Re: TES Skyrim

evok99 wrote: Which DoF are you using and which tree textures? They look great.
DOF? was disabled in these screenshots :lol:

And im using Vurt's textures.


edit

testing gp65cj04 bokeh...

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Last edited by Unreal on 10 Sep 2012, 23:05, edited 1 time in total.
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Re: TES Skyrim

del
Last edited by Saberus on 21 Sep 2012, 18:44, edited 1 time in total.
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Remix1121

Re: TES Skyrim

del

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Re: TES Skyrim

know a way to fix this? the fog
the walls are weird in the fog.. :lol:
without using the mod revampedfog?
im just using the Project ENB... no fix shadow mod

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thanks

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Re: TES Skyrim

The Wilds ENB 1.2 for ENB 113 with optimized Sharpen & DOF (there is already v1.5 for 119, but it's the same)
http://skyrim.nexusmods.com/mods/21123

My horsey ^^
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Well.. time for dinner? ;)
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Re: TES Skyrim

some screenshots

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Re: TES Skyrim

Seerauber wrote:know a way to fix this? the fog
the walls are weird in the fog.. :lol:
without using the mod revampedfog?
im just using the Project ENB... no fix shadow mod

Image

thanks
Only way I know is to disable Ambient Occlusion.... or get rid of the fog. I have not been able to get them to play nice together, perhaps some of the other guys have better ways.

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Re: TES Skyrim

Turn down fogcolormultiplier for interiors.
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Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.

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Re: TES Skyrim

Seerauber wrote:know a way to fix this? the fog
the walls are weird in the fog.. :lol:
without using the mod revampedfog?
im just using the Project ENB... no fix shadow mod
thanks
[SSAO_SSIL]
FadeFogRangeDay=50.0
FadeFogRangeNight=50.0
FadeFogRangeInterior=50.0

This will reduce the SSAO range to about 5 feet in skyrim when there is a fog.
The higher the number, the nearer to the camera that the AO effect falls off.

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Re: TES Skyrim

Not sure how many of you follow me on SkyrimNexus, but I posted this a couple days ago. I was trying to experiment with getting metal to look like metal, instead of grey plastic. Can I get some feedback on it? (and yes, I'm aware of the missing candle glows)

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