post screenshots of enbseries
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Posts: 71 Joined: 08 Apr 2012, 09:12
Location: Warsaw
09 Oct 2012, 09:23
IndigoNeko wrote: I still haven't received any comments regarding my sprite-based bokeh.
Did someone else here come up with a sprite-based bokeh while I wasn't looking?
Do You have it released in some way? Could I have a look on Your code?
MK
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*master*
Posts: 116 Joined: 13 Apr 2012, 19:27
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Posts: 19 Joined: 14 Aug 2012, 11:36
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*master*
Posts: 116 Joined: 13 Apr 2012, 19:27
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Posts: 7 Joined: 04 Oct 2012, 00:50
09 Oct 2012, 16:42
what can i do to take screenshot without a mouse cursor?
and splz have another command to camera view? i just know that:
tfc - flycam
tfc 1 - pause and flycam
tm - UI off
Suscsm 1 - slows down time in flycam
and really tnkx for all to help me in this forum.
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*master*
Posts: 116 Joined: 13 Apr 2012, 19:27
09 Oct 2012, 16:58
You can try different camera views Layla.
Try fov x (x being a number between 30 to 150)
This kind of acts like a camera focus, or "field of view" so you can get nice close ups and better landscape shots.
Fov 80 or 90 is usually the optiaml setting to use while just in normal play, so make sure to set your fov back after taking screen shots.
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Posts: 23 Joined: 27 Sep 2012, 14:33
09 Oct 2012, 19:38
A big thank you to Boris for ENB and all of the inspirational screenshooters. This is a tweaked version of the Unbleak ENB:
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Posts: 7 Joined: 04 Oct 2012, 00:50
09 Oct 2012, 19:51
MetallicAcid thank you i will use it
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Posts: 96 Joined: 01 Jan 2012, 01:05
09 Oct 2012, 22:34
Aaaa.. things I need to work on.
Skylight colour issues.
More mods?
Lessen the glow of fire.
Need more blue, also tweak bright sky in snowstorms!
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Posts: 80 Joined: 12 Sep 2012, 22:29
Location: US