TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
Posts: 75
Joined: 09 Feb 2012, 18:10

Re: TES Skyrim

Nice screens :D

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim

tigreton
I want more shots with those blond in your older posts and rusty on first two shots
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1938
Joined: 05 Mar 2012, 02:08

Re: TES Skyrim

chan

CoT and EWE does the same thing more or less, EWE does not add any sound to the weathers though.

A full list of the changes I have made with EWE so far;

In the pictures in my previous comment I have "neutralized" the imagespaces by setting almost every value to 1.0 or 0, Sky scale being the exception and that is set to 0.1 except for nights which is set to 0.

I did that because I wanted to see exactly how the RGB values inside the weathers really looks so I can add or remove saturation, brightness, contrast bloom etc after I have tweaked the RGB values inside the weather itself.

What I changed with the weathers in those pictures;

- Ambient RGB value
- Cloud Layer RGB value (not in the Aurora pics though)
- Fog Far and Near RGB values
- Horizon RGB values
- Sky-Lower RGB values
- Sky-Upper RGB values
- Sky statics RGB Values
- Sun RGB values
- Sun Glare/Corona RGB values
- Sunlight RGB values
- Water Multiplier RGB value
- Directional Ambient RGB values

Changed the fog settings Near, Far, Pow and Max.
Lowered the strength of the Sun Glare/Corona

And that is about everything I have done so far with EWE or ENB Weather Extended.

Here is how the vanilla weather of the Aurora picture looks with the same ENB preset.
Image



tigreton

Damn those chick sure was hot.

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

i just gone through the episode i would call "Disaster"
the clashing of Gionight and Krista and their dispute about Skin Rendering, Specular Plastic look and light reflection of Materials that was a hell to read how each attacked each other (at least it was translated partly in a rather rough tone from it's russian source)
It was pretty sad to read because even if a approach is wrong then it first should be proven as wrong and i cant see depending on the view point and Engine restrictions if any of those is wrong i find them both viable approaches and the more diversity the better and it is really good that there is so much diversity thus we can learn and share ideas and build synergies thus what i love skyrimnexus for i found a lot of talented people there and i would say friends and shared ideas and improved over time and i also saw the really bad things going on over there how greed and stardom was changing people and how the endorse button became more important in their social network lives and how other talents left because they couldn't stand the lies and betraying for stardom :(
I really respect both of you Gionight and Krista and i can't take a side you both have right, please never ever let it come so far disrespectful again just accept the others work :)
Last edited by CruNcher on 01 Apr 2013, 20:20, edited 1 time in total.
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
User avatar
*sensei*
Posts: 377
Joined: 09 Feb 2013, 23:09
Location: Florida

Re: TES Skyrim

Confidence-Man and tigreton - excellent shots 8-)

That displays what's so great about ENB...two completely different styles, yet both excellent. You can take it anywhere you want too

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

symphonicjohn wrote:Confidence-Man and tigreton - excellent shots 8-)

That displays what's so great about ENB...two completely different styles, yet both excellent. You can take it anywhere you want too
It is literally painting with light and shaders ;)

@EvoFq3o0

Did you experienced this ever again ?

Image

or was it caused by the jpg compression or was it snapshooted from a video ?

PS: Broke my own Session record 570 Tabs Mozilla Firefox 22 Nightly, though slowly Firefox brakes appart ;)
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
*master*
Posts: 177
Joined: 05 Jan 2012, 19:06

Re: TES Skyrim

Cruncher: It happened on a few in game aswell, can't remember what config I was using at the time, But I enabled RL and got overly bright goings ons.

Here's two more I found

Image
TESV 2013-02-09 16-15-29-71 by EvoFq3o0, on Flickr
Image
TESV 2013-02-09 16-17-24-87 by EvoFq3o0, on Flickr

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1938
Joined: 05 Mar 2012, 02:08

Re: TES Skyrim

CruNcher

Reminds me of having a too high ILAmount that and a high contrast or if it was low contrast can't remember exactly right now :P


Snapped a pretty good landscape picture when I was testing out a high speed timelapse of my weathers to see that they looked all right.

Image

And two more of a sunset and Aurora nights which I just started working on

Image

Image


Far Off ENB v3.0 + EWE

Image

Image

Offline
Posts: 12
Joined: 17 Jan 2013, 03:11

Re: TES Skyrim

@EvoFq3o0 nice update!

some pics from the settings i have been tweaking. boring shots. nothing special.

Image

Image

Image

Image

Image

Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 725
Joined: 30 Dec 2011, 22:39

Re: TES Skyrim

Just put up v3 of Far Off.. :)

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image
_________________
Image
Image
My pics on Flickr
Post Reply