Oyama
The last 2 shots are in my opinion 2 of the best shots in the thread. Fantastic!
Are you downsampling? What's your resolution and AA method?
All
I could take each of your pics, frame it and replace everything in Grand Louvre. I love visiting this thread!
TES Skyrim
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Re: TES Skyrim
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| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
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Re: TES Skyrim
My new Enb, Nordic Seasons Enb.
Too bad the commenting tab doesn't work properly on the Nexus, lol:P
Too bad the commenting tab doesn't work properly on the Nexus, lol:P
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Re: TES Skyrim
insomnia
Thank you !
I am downsampling, yes.
I usually play @1620p with 0.77, 0.8 or 1.0 SSAO scales.
For shots, I'm using alternatively 1998p and 2160p.
I prefer 1998p since I'm using crazy SSAO scales with it, wich I can't for a long time with 2160p, because of GPU overheating. I'm raising my scales to 1.41 sometimes
AA wise, I use SMAA only, via SweetFX.
Thank you !
I am downsampling, yes.
I usually play @1620p with 0.77, 0.8 or 1.0 SSAO scales.
For shots, I'm using alternatively 1998p and 2160p.
I prefer 1998p since I'm using crazy SSAO scales with it, wich I can't for a long time with 2160p, because of GPU overheating. I'm raising my scales to 1.41 sometimes
AA wise, I use SMAA only, via SweetFX.
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
Don't worry, guys! I'm not dead yet!
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Re: TES Skyrim
I've always thought everything looked so cool in that Arentino kids house. It's especially creepy the first time you go in and hear him chanting...
and a bit of scenery for a change..
and a bit of scenery for a change..
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Re: TES Skyrim
I didn't know that. I could never figure out what these settings did. I will look at them again, thanks--JawZ-- wrote: Also to remove the sun effect on clouds change these values;
CloudsEdgeClamp=0.1 -- increase this to remove the sun affecting clouds effect.
CloudsEdgeIntensity=8.0
It doesn't remove it but it dampens it at least.
ZeroKing: Love your colors and clearness of the screens. I would very much like to try it out... Is that possible?
symphonicjohn: Looks good. Nice screens!
Oyama: Awesome shots. I want to see more environment shots from you!
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Ronnie Stormly Ree
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My Skyrim ENB
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
all
What's happening here ? All those screens are SO good.
Gratz to all for your work.
It's absolutely amazing what ENBSeries can do... This is such a source of inspiration.
What's happening here ? All those screens are SO good.
Gratz to all for your work.
It's absolutely amazing what ENBSeries can do... This is such a source of inspiration.
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
Yep the Realtime Manipulation possibilities are awesome , i guess i will start from scratch on another preset i already did to much weird things before this capabilities to reach certain goals also seeing results like Confidence-Man, Evos, Unreals and Opethfeldts in terms of PBL simulation really struck me
Though i first keep this one and try to improve it also cant wait to test it out with different Lighting mods as from day one i tried to manipulate as less as possible in terms of the Light itself to keep it hopefully compatible with as much CK mods as possible
If you look closeley @ certain of my screenshots you will still see flaws under different light conditions im not 100% sure yet from where they originate yet also that they happen only in certain light situations makes it not easy to understand
Especialy im currently hunting this issue
i think it has something todo with the _msn and how the light reacts to that and so the gaps happening under certain light and shadow conditions hands and feets get strangely different outputed (darker) in the final render result currently but it doesn't happen always only in very specific light situations.
Though i first keep this one and try to improve it also cant wait to test it out with different Lighting mods as from day one i tried to manipulate as less as possible in terms of the Light itself to keep it hopefully compatible with as much CK mods as possible
If you look closeley @ certain of my screenshots you will still see flaws under different light conditions im not 100% sure yet from where they originate yet also that they happen only in certain light situations makes it not easy to understand
Especialy im currently hunting this issue
i think it has something todo with the _msn and how the light reacts to that and so the gaps happening under certain light and shadow conditions hands and feets get strangely different outputed (darker) in the final render result currently but it doesn't happen always only in very specific light situations.
Last edited by CruNcher on 18 Apr 2013, 09:04, edited 1 time in total.
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Re: TES Skyrim
In terms of the variation here are some shots (i think i never posted them), nothing special, just want to share.
Last edited by saltr on 18 Apr 2013, 12:41, edited 1 time in total.