The Elder Scrolls Skyrim (TES Skyrim)
Graphic mod ENBSeries 0.119
Added new parameters to control separately interior parameters. Day and night variables are now only for exterior. If something wrong happen with detector, it choose interior parameters as default. Also turned off changes of some variables without game restart, for example UseComplexIndirectLighting, SizeScale and some similar which can't work properly without reseting internal data and hacks.
TES Skyrim 0.119
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- *blah-blah-blah maniac*
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TES Skyrim 0.119
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *master*
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.119
I am so so so excited!
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i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
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- *master*
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Re: TES Skyrim 0.119
Thanks for the update. So far in the hour or so of testing, it's been really solid all around.
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- *sensei*
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Re: TES Skyrim 0.119
Thanks boris, this sounds like a significant move forward... will test it later.
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2500k @4.3ghz - GTX670 - 8GB 1600mhz RAM - Win7 64bit
2500k @4.3ghz - GTX670 - 8GB 1600mhz RAM - Win7 64bit
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.119
Thank you very much Boris.
Great that you decided to seperate the interior's, was always the one thing missing. Atleast for me Awesome work as always, keep up the good work
Great that you decided to seperate the interior's, was always the one thing missing. Atleast for me Awesome work as always, keep up the good work
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.119
Perfect thx Boris
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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- *sensei*
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Re: TES Skyrim 0.119
Jiiiiiiiiiiiiiiihaa :mrgreen:
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.119
Awesome stuff, thanks for your continuous commitment!