I am currently using 0.123, but the problem has been occuring since 0.121. Whenever I go into interiors my fps drops dramatically from the 27-40 that I get in outdoor areas to 12-23 fps. I am not completely sure what is causing it but from my testing it seems like light sources such as fires are the cause, but again I'm not sure as I honestly don't know what I'm doing.
I used the mod on a clean Skyrim, have downgraded my drivers and have disabled crossfire but nothing seems to work.
Important stuff:
i7 2600k
16 GB RAM
AMD Radeon HD 6950 2gb Crossfire
AMD 12.10 driver with 12.11 CAP1
Skyrim updated to 1.8
Poor indoor (including dungeon) performance
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Re: Poor indoor (including dungeon) performance
viewtopic.php?f=21&t=829
Outdoor scene have in almost all cases only one shadow, indoor up to four. If detailed shadows are turned on and quality set to very high, computing it four times for each shadow isn't very fast, but from other side, i did different code and optimized for such case too, game should run nearly the same (unless camera looking on to some object very close). Didn't touch transparent objects like volumetric fog, so performance of them is same.
Outdoor scene have in almost all cases only one shadow, indoor up to four. If detailed shadows are turned on and quality set to very high, computing it four times for each shadow isn't very fast, but from other side, i did different code and optimized for such case too, game should run nearly the same (unless camera looking on to some object very close). Didn't touch transparent objects like volumetric fog, so performance of them is same.
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Re: Poor indoor (including dungeon) performance
I should probably have mentioned this in my first post but it occurs even with all effects disabled, so I don't think it's a problem with detailed shadows.
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Re: Poor indoor (including dungeon) performance
Then it could be only not enough video memory, enbseries add own internal "textures" which depending from screen resolution and if in drivers forced various antialiasing setting like transparensity aa, supersampling and other, for example by forcing supersampling at 1920*1080 mod reduce video memory up to 1 gb for old versions, don't know how with latest, i did some changes but never measured.
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Re: Poor indoor (including dungeon) performance
I haven't set anything in CCC to force anti aliasing or anything else like that, but because I recently used the exe renaming trick to improve FPS it doesnt affect me as much and since it seems like I'm the only one with this problem I'm not going to worry about it anymore. Thanks for your help anyway
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Re: Poor indoor (including dungeon) performance
OpTicSeaMan yuo're not alone , trust me
ENB 0.122
AA -off
AF -8x
FXAA -On
1600x900
All details are on ultra
Outdor scenes - 30 fps (forced )
Indoor - 1 to 10 fps
If i set Skyrim to maximum performance,degrade resolution to 1280x720, nothing will change, still Outdoor scenes - 30 fps; Indoor - 1 to 10
And yes, the problem has been occuring since 0.121, I did not find way to fix it I guess it's developer's fault, but they never face it for sure
ENB 0.122
AA -off
AF -8x
FXAA -On
1600x900
All details are on ultra
Outdor scenes - 30 fps (forced )
Indoor - 1 to 10 fps
If i set Skyrim to maximum performance,degrade resolution to 1280x720, nothing will change, still Outdoor scenes - 30 fps; Indoor - 1 to 10
And yes, the problem has been occuring since 0.121, I did not find way to fix it I guess it's developer's fault, but they never face it for sure
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Re: Poor indoor (including dungeon) performance
It's good to hear that I'm not the only one with this problem, and now that I know there are other people dealing with the same thing we might as well try to fix it, especially considering I do still have some FPS issues in interiors as well as stuttering despite having improved performance overall.
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Re: Poor indoor (including dungeon) performance
I can't do anything with ati and crossfire (or sli for nvidia). If this happen in 0.121, i can only check out difference between versions, but this may not help unless i will be sure that is not because crossfire and drivers, so if someone have standart ati card, i'll try to find solution.
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Re: Poor indoor (including dungeon) performance
Well I have these issues even with crossfire disabled, so if you let me know what information to give you we can start to work this out.
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Re: Poor indoor (including dungeon) performance
Compared sources, internal video memory usage is the same for 0.120 and 0.121. Attached 0.120, check if issue exist with it or not, may be it have wrong code, not 0.121. When all effects toggled off before game started by UseEffect=false and never toggled on, is it work without performance issues? Do you have any changes made in [FIX] and [LIMITER] categories of enbseries.ini instead of original file? Tried AntiBSOD=false?
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7