Normal Distribution Bloom

share shaders here
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Posts: 12
Joined: 08 Nov 2016, 12:00

Normal Distribution Bloom

While my other thread remains empty :^) I wanted to showcase this on it's own:



I've implemented the blending of the bloom textures/steps using normal distribution, that means you can fine-tune the general size and "contrast"/curve of the bloom effect.
Here's the source code if you're interested: https://github.com/luluco250/MagicENBFa ... nbbloom.fx

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Posts: 983
Joined: 09 Dec 2012, 00:29

Re: Normal Distribution Bloom

Looks fantastic :)
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