[GTA SA] Volumetric Cloud

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Posts: 3
Joined: 06 Sep 2020, 15:31

[GTA SA] Volumetric Cloud

GTA SA CloudWorks

A volumetric cloud shader for GTA SA.

It's still an alpha release, the cloud is a heavy process for GPU.
The fps is about 55~65(1080p, WaitBusyRenderer on) with my RTX 2060.

Watch the video below :

https://www.youtube.com/watch?v=cPkl2mAcvCo

See the source codes on Github.
https://github.com/keroroxzz/CloudWorks

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*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: [GTA SA] Volumetric Cloud

That's crazy cool, well done.

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*blah-blah-blah maniac*
Posts: 530
Joined: 30 Jan 2012, 13:18

Re: [GTA SA] Volumetric Cloud

Very nice!
I noticed something in the projection math seems to be wrong, in the video from 0:18 onwards, the clouds move strangely relative to the palms on the ground.

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Joined: 06 Sep 2020, 15:31

Re: [GTA SA] Volumetric Cloud

I'll check it, but I think that was because the camare was movnig toward left.

Thanks, Marty!

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Joined: 06 Sep 2020, 15:31

Re: [GTA SA] Volumetric Cloud

New preset that runs faster.
And it looks even better with ReShade.

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Posts: 54
Joined: 07 Oct 2017, 11:41

Re: [GTA SA] Volumetric Cloud

wow.. wish this could be done for skyrim se
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