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Forum galleries Fallout 4, Dragon's Dogma, TES Skyrim, GTA V

Highly recommended TES Skyrim bug fix of game objects like fire, water particles, doors, vegetables, candles, etc is available here



24 january 2017

Updated ENBSeries 0.311 for Fallout 4. Added support of loading multiple plugins (.dllplugin extention) from "enbseries" folder.

24 january 2017

Updated ENBSeries 0.310 for TES Skyrim SE. Added support of loading multiple plugins (.dllplugin extention) from "enbseries" folder.

24 january 2017

Updated ENBSeries 0.308 for TES Skyrim. Added support of loading multiple plugins (.dllplugin extention) from "enbseries" folder.

24 january 2017

Thanks for donations from Mikael Elgström, Bradley Higgs and Shaun Collins.

11 january 2017

Updated ENBSeries 0.311 for Fallout 4. Fixed bug with color correction alpha in enbeffect.fx shader. Added undetected shader to fog.

11 january 2017

Updated ENBSeries 0.278 for Fallout 3 / New Vegas. Fixed bug with color correction alpha in enbeffect.fx shader.

11 january 2017

Updated ENBSeries 0.310 for TES Skyrim SE. Fixed bug with color correction alpha in enbeffect.fx shader.

11 january 2017

Updated ENBSeries 0.308 for TES Skyrim. Fixed bug with color correction alpha in enbeffect.fx shader.

11 january 2017

Thanks for donations from Bradley Higgs and Shaun Collins.

7 december 2016

Updated ENBSeries 0.311 for Fallout 4. Added undetected shader to fog. Please report to the forum any bugs with fog.

6 december 2016

Published ENBSeries 0.311 for Fallout 4. Added fog parameters, fixed UseOriginalColorFilter for latest game patch.

6 december 2016

Thanks for donations from Shaun Collins, Bradley Higgs, symphonicjohn, Jamie Nicholson, David Moreno, Justin Dean.

13 november 2016

Updated ENBSeries 0.306 for GTA San Andreas without version change. Fixed almost invisible reflection for police cars and bikes. By this fix also reflection in general looks different, it's amount depends from diffuse texture color now.