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Forum galleries Fallout 4, Dragon's Dogma, TES Skyrim, GTA V

Highly recommended TES Skyrim bug fix of game objects like fire, water particles, doors, vegetables, candles, etc is available here



16 december 2017

Updated ENBSeries 0.325 for TES Skyrim SE without version change. Added fog parameters.

16 december 2017

Euro Truck Simulator 2 version is in development.

16 december 2017

Thanks for donations from Hugo Cowan and Bradley Higgs.

14 december 2017

Added Euro Truck Simulator 2 (ETS2) voting poll here to find out if users interested in ENBSeries for it.

13 december 2017

Updated ENBSeries 0.325 for TES Skyrim SE without version change. Fixed newly introduced bug when sky parameters do not work.

13 december 2017

Updated ENBSeries 0.325 for TES Skyrim SE without version change. Fixed bug with aurora borealis handled as fire particles. Added speedhack parameter to enblocal.ini which increase performance when game ssao not enabled.

12 december 2017

Published ENBSeries 0.325 for TES Skyrim SE. Added ssao/ssil effect. Original by the game is untouched.

12 december 2017

Thanks for donation from Robert Cosgrove.

9 december 2017

Updated ENBSeries 0.324 for TES Skyrim SE without version change. Patched some fire sources and removed water from particles category.

9 december 2017

Thanks for donation from Tobias Schilling.

8 december 2017

Published ENBSeries 0.324 for TES Skyrim SE. Added fix for reflection of trees in water as FixReflectionTrees parameter in enblocal.ini. Added WINDOWLIGHT, LIGHTSPRITE, VOLUMETRICFOG, FIRE, PARTICLE parameters which mostly similar to old Skyrim version, but not all objects yet handled and I'll keep searching for missed.

8 december 2017

Thanks for donation from Kevin Kodama.

5 december 2017

Updated ENBSeries 0.322 for Fallout 3 / New Vegas without version change. Added UseENBoostWithoutGraphics parameter to enblocal.ini to disable graphics changes and be able to use antialiasing.

5 december 2017

Thanks for donation from Tanja Grauschlies.

1 december 2017

3 december will be 10 years anniversary since ENBSeries was created. Thanks for using my work.

1 december 2017

Updated ENBSeries 0.323 for Fallout 4 without version change. Added more combinations of shadow distance and shadow qualities for skylighting effect and i hope thats all of them.

30 november 2017

Published ENBSeries 0.323 for Fallout 4. Added experimental skylighting effect, it is buggy and only works when shadow quality set to ultra/high and shadow distance set to ultra. Maybe after Bethesda will stop patching game, i'll fix artifacts and if this effect worth to use in this game. There are no parameters yet for this effect.

30 november 2017

Thanks for donation from Bradley Higgs.

18 november 2017

Updated ENBSeries 0.319 for TES Skyrim without version change. Similar changes as in previous update, but removed alpha depth data from depth buffer, its not working well when mixed for some depth of field shaders.

14 november 2017

Updated ENBSeries 0.319 for TES Skyrim without version change. Restored code from 0.308 which ignores alpha channel for prepass and dof shaders, because got reports that some dof shaders do not work for transparent objects.

14 november 2017

Thanks for donations from Slothability, Mathieu Wurtz, Trey Motes and OrmrSnaethorsen.

6 november 2017

Updated ENBSeries 0.317 for Fallout 4 without version change. Added hack for reloading configuration files and fixed one of fog types.

6 november 2017

Published ENBSeries 0.322 for Fallout 3 / New Vegas. Added fire, light emitters parameters. Fixed some invalid objects classified as particles.

5 november 2017

Updated ENBSeries 0.317 for Fallout 4 without version change. Added requested hack for applying textures to shaders.

5 november 2017

Published ENBSeries 0.321 for Fallout 3 / New Vegas. Added particles intensity parameters to fix their brightness at night, fixed hair lighting at night which was not affected by the mod.

1 november 2017

Updated ENBSeries 0.320 for Skyrim SE without version change. Fixed bug with modded stars for some weathers from DLC.

31 october 2017

Updated ENBSeries 0.320 for Skyrim SE without version change. Fixed bug with modded stars.

31 october 2017

Published ENBInjector 0.006. It have higher cpu usage when not injected, but much higher chance to be injected to games when using ssd hard drives or other fast file system. This release is in the injector web page, but later i'll put it in each new version of ENBSeries which compatible with injector.

31 october 2017

Thanks for donations from Zeljko Plahuta, Samuel Kestenbaum, Susanne Gray, Benjamin Deniau, Madison Smith, Chate Taylor, Nicholas Lamp, Roy Sorlie, Aidan Prehatny, Scottie Bishop, Mookie Aledori, Jonathan Payne, Montgomery Moore, Peter Pawluk, Jani Niemitalo, Alex Tirdil and Michael Jones.

29 october 2017

Updated ENBSeries 0.320 for Skyrim SE without version change. Fixed distant trees lighting parameters, patched grass to fully shadowed, added one ambient parameter.

29 october 2017

Published ENBSeries 0.320 for Skyrim SE. Added directional light parameters, aurora borealis, stars, clouds, sky gradient parameters. Some compatibility fix for old AMD videocards.

28 october 2017

Updated ENBSeries 0.319 for TES Skyrim without version change. Increased performance of skylighting effect for middle and high quality.

16 october 2017

Thanks for donation from Atrunian Enterprises.

26 october 2017

Published ENBSeries 0.319 for TES Skyrim. Added ENB PreSetup utility to make automatic changes in SkyrimPrefs.ini for the mod compatibility. Added rain occlusion. Added quality fix parameter to skylighting effect which attempt to eliminate bright spots bug at some camera angles.

21 october 2017

Updated ENBSeries 0.318 for TES Skyrim without version change. Fixed flickering on some systems when automatic ambient computation is used.

21 october 2017

Updated ENBSeries 0.318 for TES Skyrim without version change. Added [characterglow] category for controlling glow when some spells applied. Increased performance when automatic ambient computation is used.

20 october 2017

Updated ENBSeries 0.318 for TES Skyrim without version change. Increased performance of skylighting effect, fixed performance issues of previous release.

19 october 2017

Updated ENBSeries 0.313 for GTA San Andreas without version change. Increased performance of ambient occlusions and in general little faster. Fixed night/day computation when helper plugin is used.

19 october 2017

I'll not make modification for ELEX, because this game very buggy and slow for me. Maybe one day if it will be patched well...

17 october 2017

Updated ENBSeries 0.318 for TES Skyrim without version change. Fixed bug with automatic ambient not applied to some grass.

17 october 2017

Published ENBSeries 0.318 for TES Skyrim. Added automatic computation of directional ambient which depends from sky and direct light properties. Increased quality of ambient occlusions. Fixed bug with PostLoad callback in enbseries sdk.

16 october 2017

Updated ENBSeries 0.313 for GTA San Andreas without version change. Texture texOriginal for enblighting.fx, depth of field and prepass shaders is now with mipmaps.

16 october 2017

Thanks for donations from John Sullivan and Bradley Higgs.

14 october 2017

Updated ENBSeries 0.317 for Fallout 4 without version change. Fixed all reported bugs, changed detailed shadows to constant distance tracing.

13 october 2017

Updated ENBSeries 0.317 for Fallout 4 without version change. Fixed some reported bugs, there are still some left.

12 october 2017

Restored download pages of ENBSeries 0.316 for Fallout 4 because new version seems doesn't work well.

11 october 2017

Published ENBSeries 0.317 for Fallout 4. Added detailed shadow effect, currently it's can't be tweaked. Added shadows from clouds and automatic directional ambient calculation now depends from this kind of shadows. Fixed wrong interior detection for some places and bugs in directional and ambient lighting not working at some conditions.

11 october 2017

Thanks for donation from Wolfgrimdark.

4 october 2017

Published ENBSeries 0.316 for Fallout 4. Increased quality of ssao effect, added new parameters to it UseComplexAmbientOcclusion, EnableComplexFilter, FilterBluriness. Added automatic calculation of directional ambient from sky information and new parameters for this feature EnableSkyAmbientCalculation, SkyAmbientTopIntensity, SkyAmbientBottomIntensity. Updated enbseries sdk.

4 october 2017

Thanks for donation from Robert Vogel.

1 october 2017

Updated ENBSeries 0.311 for Fallout 4 without version change. Increased quality and performance of ambient occlusion effect and decreased startup time.

1 october 2017

Thanks for donations from Denis Wagner.

26 september 2017

There is a good Fallout 4 preset on Nexus here

26 september 2017

Updated ENBSeries 0.311 for Fallout 4 without version change. Increased quality of ambient occlusion for it's resolution scaling lower than 1. Fixed incompatibility with some AMD videocards, including black nights.

22 september 2017

Updated ENBSeries 0.313 for GTA San Andreas without version change. Fixed bug of not working shader variables for weather index. Increased startup time by faster compilation of shaders.

22 september 2017

Thanks for donations from Ian Meader, Bradley Higgs and Anthony Eadicicco.

11 september 2017

Updated ENBSeries 0.315 for TES Skyrim without version change. Increased quality of brute force mode closer to ssgi algorithm. Added parameter to compute brute force effect for screenshots only.

10 september 2017

Updated ENBSeries 0.315 for TES Skyrim without version change. Fixed bug with not working ambient occlusion.

9 september 2017

Updated ENBSeries 0.315 for TES Skyrim without version change. Fixed black bug with ssao and subsurface scattering enabled together. Decreased startup time.

8 september 2017

Sorry folks, I am not at home for more than month and just recently got laptop to try develop futher and not waste time.

8 september 2017

Thanks for donations from William Faulk, Jeff Hamer, Lukas Fleischer, Bradley Higgs and Sayed Ali Mohamed.