ENBSeries v0.163 for GTA 4

Changed ssao quality and performance, partially fixed artifacts of detailed shadows.


v0.162: Added detailed shadows, changed ssao.
v0.135: Modified ssao code, some optimizations and bug fixes. Effect.txt standart was changed to latest, compare changes by downloading any effect file.
v0.134: Added edge antialiasing as new feature and some fixes. Effect.txt standart was changed to latest, compare changes by downloading any effect file.
v0.128: Implemented interan editor (GUI) and changed core to newest and fastest.
v0.082: Temporary version with some features disabled or working in wrong way. Parameters ReflectionsForceHighPrecision and ReflectionsExtremePrecision not used any more. Added soft particles effect, added palette texture support for enbeffect.fx (enbpalette.bmp). Added new texture "texPalette" and "Timer" variable to effect.txt and enbeffect.fx files. Restored color function from version 0.079. enbseries.ini is not configured.
v0.081 SORA: Adaptation of previous version to game patch 1.0.6.0 with limited number of effects activated. If you wish to use full power of ENBSeries, install patch 1.0.4.0.
v0.080 SORA: Added new parameter AntialiasingUpScale for better performance of antialiasing. Effect.txt file is now able to post process multipass effects (included have blur, sharpening and color shift effects applied at once). In the enbeffect.fx implemented two versions of hdr tonemapping, also it's is possible to activate game color correction (open that file and read instructions) like brightness, contrast, saturation. Changed method of blending light, color and shadow.
v0.079 SORA: Added support for loading of external shaders for clouds generation and bloom. v0.078b: Fixed bugs with lighting and reflection, added code for sky and clouds. External texture of clouds may be used instead of ingame procedural generator, just place file enbclouds.bmp in to the game folder.
v0.077b: added support of external effect file (effect.txt) and fixed bug of dirt on some cars.
v0.077a: adopted to use with patch 1.0.0.3 and 1.0.0.4, previous worked correctly only with patch 1.0.0.3. Visit enbdev.com for updates, documentation and effects.

You may download user made presets or just to see nice screens here: http://www.gtaforums.com/index.php?showtopic=417918

Problems If some graphical artifacts (like too high brightness) are visible, restore original game shaders folder "common\shaders". In many cases other types of graphic mods change this.

Notice This version (as others, btw) is not configured to look great, run fast or something like that. Download custom presets.
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