Category of enbseries.ini presets:
MotionBlurQuality=(0..2) sampling quality of motion blur effect, 0 means maximal quality, it drawed in two passes 10 texture sampling each pass, total visible result 100 samples. 1 is two pass rendering with 5 samples each pass, total 25 samples. quality 2 is single pass rendering with 10 samples. This parameter greatly affect performance, only on modern videocards speed difference is not very noticable, but integrated graphic chips, old models or videocards with 64 bit wide memory bandwidth will run very slow. Optimal value is 1, quality 0 is good for screenshots capturing or when velocity vectors very high. In some unknown reason this effect not work on some old hardware, it's rare, but if something is wrong, try to set this parameter to 2 or even disable this effect at all. At this time motion blur effect work incorrect in most games or not work at all, disable in that case.
MotionBlurVelocity=(0..10000) factor of movement vector length in forward or backward directions. It computes from camera movement. In some versions negative values also allowed. Unfortunately this parameter affect performance, because when camera moving fast, texture cache becomes ineffective, for example for GF8600 without camera movement performance difference between active or disabled motion blur effect almost not noticable even at maximal quality.
MotionBlurRotation=(0..10000) factor of camera movements to sides and rotation, recommended the same as MotionBlurVelocity. All other description is the same as for MotionBlurVelocity.
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