Category of enbseries.ini presets:
UseWaterDeep=(0,1) use smooth transition between different water deep levels, low deep is transparent water, deep water has color of water object. As effect itself not too high decrease speed, but it need for computation scene depth information that computes really slow, if you don't use any effects that require scene depth (ambient occlusion, depth of field, shadow quality 0 or 2), then disabling this will increase performance greatly. Otherwise, if scene depth already used, activating this parameter is almost for free (see performance tips). When this parameter deactivated, water is clear and only refraction visible (at this time).
WaterDeepness=(0..1000) factor of water semitransparencity at difference deep levels. Not affect rendering speed.
WaterQuality=(0..2) quality of water effects, 0 means maximal quality. Currently almost no difference in performance from changing this parameter, but later things will be changed.
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